![]() Nothing that has not been seen a million times before. Though out the numerous biomes in Torchlight II there are the standard fantasy tropes of east meets west, oriental style temples, with western dragons, dungeons filled with goblins and spiders. Torchlight II is both an exciting and bland mix of eastern and western civilisations mixed with an almost cartoon-like overview, that feels all too familiar. There is replayability with playing as all the classes. The game play is so much fun and very addictive and will keep players coming back for more. Also feeding the Pet a special fish, will transform into an enemy and gain its abilities and powers for a set time.Īfter that it kill EVERYTHING!!!! While completing quests. Its primary function is to send back to the town to sell the unwanted junk and cutting out the annoying back to town to sell stuff. The last thing to consider is the Pet, not the type of put but how to use the Pet. For instance, I was an engineer, and I put all the points in strength and health exclusively. Depending on the Class pick will influence the stats the points go in to. With ability points, you are rewarded with five statistics with each level up to distribute into health, mana, strength, spell power and movement speed. ![]() A word of warning there is only a small ability to re-spec the last three points spent while levelling up. You do not see the face or the colour of the starting gear once equipment is gatheredĮach of the classes then has three skill tress to put points in to, each making the character play differently. Once a class has been picked, there is a simple character customisation, the only part that really matters is the male or female selection as this will define the over all look in the world. With the most versatile game play, not to mention the army or robots. Do not fear as enemies need to catch the Outlander first with the mass array of traps and status effects for the enemies to deal with it is hard to pin the Outlander down.Įngineer – Is always at the forefront of any fight taking little damage and dealing out massive amounts with each swing of their clubs. Outlander – The gun wielder that does not stand still as to do so means death. Mana management is key to surviving with an Embermage. Suffer from the low defence stats, but when a foe dies with one hit from these powerhouses who needs defence.Įmbermage – Cast devastating magic from afar, keep out of the midst of battle and reduce the enemy before they reach you. To start the player must create a new character from four classes īerserker – This class if out and out damage dealer with the ability to summon animals to fight with them. Let’s go back to the start of the game before we get out into the big evil world. The rest of the gameplay makes up for the simple gameplay loop. If it works, why fix it? There are dribs and drabs of the story to read when talking to the required NPCs, but most of the quest information and story can be missed out as all quest are basically go there kill everything retrieves/save something, go back to the quest giver. The same way that Diablo does it, considering it is ex-Diablo 2 devs that made Torchlight it makes sense. Torchlight II gameplay is as simple as it comes, the gameplay loop is getting a quest from town, go out explore the area, kill everything that moves, collect loot, equip better gear, find new quests, hand in a quest all the while levelling up.
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